Zelda's Lullaby
Opens royal doors and triggers Triforce switches, including the Water Temple water levels.
Learned: Hyrule Castle courtyard, from Impa after meeting Zelda
N64: C◀ C▲ C▶ C◀ C▲ C▶
Ocarina songs · Switch 2 remake
All 12 Ocarina of Time remake songs use L, R, Y, X and A instead of the N64’s A and C buttons. Each song below shows the Switch 2 input, the N64 equivalent, where you learn it and what it does. Press play to hear the notes. You can also hum or play a real ocarina into the console microphone.
Opens royal doors and triggers Triforce switches, including the Water Temple water levels.
Learned: Hyrule Castle courtyard, from Impa after meeting Zelda
N64: C◀ C▲ C▶ C◀ C▲ C▶
Wins Epona at Lon Lon Ranch and calls her in Hyrule Field as Adult Link.
Learned: Lon Lon Ranch, from Malon
N64: C▲ C◀ C▶ C▲ C◀ C▶
Talk to Saria from anywhere, win Darunia’s help and calm the Lost Woods Skull Kid.
Learned: Sacred Forest Meadow, from Saria
N64: C▼ C▶ C◀ C▼ C▶ C◀
Turns day to night (or back) and freezes ReDeads for a moment.
Learned: Royal Family's Tomb, Kakariko Graveyard
N64: C▶ C▼ C▲ C▶ C▼ C▲
Moves blue Song of Time blocks and opens the Door of Time.
Learned: Hyrule Field castle moat, from Zelda with the Ocarina of Time
N64: C▶ A C▼ C▶ A C▼
Makes it rain, drains the Kakariko well and opens hidden grottos.
Learned: Kakariko windmill, Guru-Guru (adult)
N64: A C▼ C▲ A C▼ C▲
Warps you to Sacred Forest Meadow.
Learned: Sacred Forest Meadow, from Sheik
N64: A C▲ C◀ C▶ C◀ C▶
Warps you to Death Mountain Crater.
Learned: Death Mountain Crater, from Sheik
N64: C▼ A C▼ A C▶ C▼ C▶ C▼
Warps you to Lake Hylia.
Learned: Ice Cavern exit, from Sheik (after Iron Boots)
N64: A C▼ C▶ C▶ C◀
Warps you to the Kakariko Graveyard ledge outside the Shadow Temple.
Learned: Kakariko Village, from Sheik after Forest/Fire/Water
N64: C◀ C▶ C▶ A C◀ C▶ C▼
Warps you to Desert Colossus.
Learned: Desert Colossus, from Sheik
N64: A C▼ A C▶ C▼ A
Warps you to the Temple of Time.
Learned: Temple of Time, from Sheik
N64: C▲ C▶ C▲ C▶ C◀ C▲
Press the ocarina button to raise it, then play notes with L, R, Y, X and A. Each button is one fixed note, from the lowest on L to the highest on X, so every song is just a short sequence of those five buttons. The remake adds a songbook that shows the correct inputs while you play, and the Switch 2 microphone can listen to you hum or play a real ocarina instead of pressing buttons. Nintendo has said humming does not make progress easier; a song still only works once Link has learned it in the story.
If you remember the N64 version, the mapping is simple: L replaces the A button, and R, A, Y and X replace C-down, C-right, C-left and C-up. The legend above shows the pairs, and each song card lists the old N64 input under the new one.
You learn the three child songs that matter most early on: Zelda’s Lullaby when you meet Princess Zelda, Saria’s Song in Sacred Forest Meadow, and Epona’s Song from Malon at Lon Lon Ranch. The Sun’s Song comes from the Royal Family’s Tomb under the Kakariko graveyard, and the Song of Time is taught by Zelda at the castle moat together with the Ocarina of Time. The Song of Storms is learned as Adult Link in the Kakariko windmill and then played as Child Link to drain the well.
The six warp songs come from Sheik and each points to the next dungeon: Minuet of Forest in Sacred Forest Meadow, Bolero of Fire in Death Mountain Crater, Serenade of Water outside the Ice Cavern, Nocturne of Shadow in Kakariko, Requiem of Spirit at the Desert Colossus and Prelude of Light in the Temple of Time. Once learned, they are the fastest way to cross Hyrule, so it is worth practising their inputs here before a long dungeon run.
About these inputs: only Zelda’s Lullaby is confirmed by two sources so far; the rest come from one guide. Every input maps onto the N64 originals with the same five-button pattern shown above, which is a good sign they’re right. Playback plays the notes in order at an even pace, not the in-game rhythm.
There are 12 fixed story and warp songs, plus the custom eight-note Scarecrow’s Song that you create yourself.
Yes. The remake supports button inputs, humming or singing into the console microphone, and a real ocarina after the song has been learned.
No. Knowing the notes does not skip progression; Link must still learn the song at its normal story location.
The five note buttons are L, R, Y, X and A.
Yes. Use the Play notes button on a song card to hear its listed sequence at an even pace.
No. Scarecrow’s Song is a custom eight-note pattern created by the player.