Interactive planner · Switch 2 remake
Ocarina of Time Remake Progress Planner
This Ocarina of Time Remake progress planner answers what you can do next from the items and songs you select. It checks all 14 story chapters, 36 Heart Pieces and 100 Gold Skulltulas, then shows what you can start or reach. Use “Fill from my progress” to load completed chapters.
Your items
Adult Link areas unlock when you tick the Master Sword.
Story chapters
Collectibles you can reach now
How to use the progress planner
Start with only the equipment, songs and story milestones currently shown on your save file. The results update immediately: green chapter cards are ready to start, while the other cards name the missing requirement. The collectible list follows the same inventory choices and links directly to the matching checklist entry.
This is a route-planning aid, not a save-file reader. It does not inspect your Nintendo account, upload a file or claim that every locked door inside a dungeon is open. Recheck the linked chapter walkthrough for Small Keys, boss keys, one-way events and room-specific puzzles before making a detour.
For the cleanest result, update the checklist after every major item, song or completed dungeon.
Reading the results
The planner answers two separate questions. The first is whether you can start a story chapter: it compares the permanent items and songs the chapter needs with what you have ticked, and it treats Adult Link areas as locked until you own the Master Sword. The second is which collectibles are within reach right now: each Heart Piece and Gold Skulltula carries its own requirement list, so a spider that needs the Boomerang or a Heart Piece that needs Bombs only appears once those are ticked.
When a chapter says “Need: Hookshot, Minuet of Forest”, that is the shortest list of permanent upgrades standing between you and the next dungeon. Consumables such as arrows, Deku Nuts and magic refills are never part of the check, because you can top them up almost anywhere. Requirements written as “A or B” are satisfied by either item, which matters for a few Heart Pieces that accept Deku Sticks or Din’s Fire, for example.
The collectible count is a good way to plan a detour. If the number jumps after you tick a new item, those extra entries are exactly the places worth revisiting. Turn off “Hide ones I’ve already ticked” to see everything you could reach, including what you have already found.
How this works: requirements come from our Heart Piece and Gold Skulltula checklists and the walkthrough chapter data. Everyday items like rupees, Deku Sticks and Cuccos are assumed. Small keys and in-dungeon progress aren’t tracked, so a dungeon collectible may need you to reach its room first.
Ocarina of Time Remake planner FAQ
What does the Ocarina of Time Remake planner calculate?
It compares the items and songs you select with the known requirements for all 14 story chapters, 36 Heart Pieces and 100 Gold Skulltulas, then lists what is currently reachable.
Do I need an account to save my Ocarina of Time progress?
No. The planner is free and requires no account. Your selections and checklist progress stay in this browser on this device.
Why is a dungeon collectible listed before I can reach its room?
The planner checks major equipment, age and song requirements. It does not track Small Keys, individual doors or your exact position inside a dungeon.
How does Fill from my progress work?
It reads the chapters marked complete on the main walkthrough and selects the major items and rewards normally obtained by that point.
Does the planner include remake-specific collectible changes?
Yes. It uses the same remake-specific Heart Piece and Gold Skulltula data as the two saved checklists, including entries marked moved, new or awaiting confirmation.
Can I reset the item planner?
Yes. Use Clear to remove the selected inventory. Resetting this planner does not erase the separate Heart Piece or Gold Skulltula checklists.